Summary
Wright-Scholars created a virtual reality (VR) search and rescue training mission for Space Force personnel who rescue astronauts from unsafe landing environment such as bodies of water.
Features and Design
Software
Unreal Engine 4
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Hardware
Oculus Rift S VR
Contributions
Team:
Jack Bramel
Landen Stricker
Gretchen Tarkany
Mentor:
Jonathan Diemunsch
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Clients:
Air Force Guardian Angels
Jonah Biddick
Outcomes and Additional Information
The training prototype included all of the steps from a checklist that the Guardian Angels go through during rescue situations, including hazardous assessment and approach, capsule stabilization, opening doors, astronaut egress, and medical check and long-term survival assessment.
The program can run in both virtual reality (VR) and desktop modes in first person point of view with settings to customize hazards and difficulty level.
Demo video of the project, also featured in the YouTube presentation.